> For the complete documentation index, see [llms.txt](https://assimilate.gitbook.io/live-fx-documentation/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://assimilate.gitbook.io/live-fx-documentation/unreal-engine/unreal-optimization/list-of-all-console-variables-and-commands.md).

# List of all Console Variables and Commands

## Unreal Engine 5 Console Variables and Commands

<br>

| Name                                   | Help                                                                                                                                                                                  |
| -------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| sg.AntiAliasingQuality                 | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.AntiAliasingQuality.NumLevels       | <p>Number of settings quality levels in sg.AntiAliasingQuality<br>default: 5 (0..4)</p>                                                                                               |
| sg.EffectsQuality                      | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.EffectsQuality.NumLevels            | <p>Number of settings quality levels in sg.EffectsQuality<br>default: 5 (0..4)</p>                                                                                                    |
| sg.FoliageQuality                      | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.FoliageQuality.NumLevels            | <p>Number of settings quality levels in sg.FoliageQuality<br>default: 5 (0..4)</p>                                                                                                    |
| sg.GlobalIlluminationQuality           | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.GlobalIlluminationQuality.NumLevels | <p>Number of settings quality levels in sg.GlobalIlluminationQuality<br>default: 5 (0..4)</p>                                                                                         |
| sg.PostProcessQuality                  | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.PostProcessQuality.NumLevels        | <p>Number of settings quality levels in sg.PostProcessQuality<br>default: 5 (0..4)</p>                                                                                                |
| sg.ReflectionQuality                   | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.ReflectionQuality.NumLevels         | <p>Number of settings quality levels in sg.ReflectionQuality<br>default: 5 (0..4)</p>                                                                                                 |
| sg.ResolutionQuality                   | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>10..100, default: 100</p>                                 |
| sg.ShadingQuality                      | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.ShadingQuality.NumLevels            | <p>Number of settings quality levels in sg.ShadingQuality<br>default: 5 (0..4)</p>                                                                                                    |
| sg.ShadowQuality                       | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.ShadowQuality.NumLevels             | <p>Number of settings quality levels in sg.ShadowQuality<br>default: 5 (0..4)</p>                                                                                                     |
| sg.TextureQuality                      | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.TextureQuality.NumLevels            | <p>Number of settings quality levels in sg.TextureQuality<br>default: 5 (0..4)</p>                                                                                                    |
| sg.ViewDistanceQuality                 | <p>Scalability quality state (internally used by scalability system, ini load/save or using SCALABILITY console command)<br>0:low, 1:med, 2:high, 3:epic, 4:cinematic, default: 3</p> |
| sg.ViewDistanceQuality.NumLevels       | <p>Number of settings quality levels in sg.ViewDistanceQuality<br>default: 5 (0..4)</p>                                                                                               |
