Live FX Documentation
  • 📚Getting Started
    • Introduction
      • Feature Comparison
      • Download & Install
      • Settings
        • System Settings
          • Custom Commands
          • Advanced
        • User Settings
        • Video IO Settings
          • Black Magic Troubleshooting
      • Helpful Shortcuts
        • Construct Shortcuts
        • Player Shortcuts
        • Viewport Shortcuts
        • ColorFX Shortcuts
        • Stage Lights Shortcuts
    • The Basics
      • Project Settings
      • Change Shot Framerate and Resolution
      • Change the Shot Length
      • Timecode
      • Working with Layers
      • General Tips
    • Helpful Links
    • First Time Start-Up
    • User Interface
  • ⚡Quickstart Example Projects
    • Simple Video Playback
    • Green Screen with 360 Background
    • LED Wall - Projection Mapping
    • LED Wall - Without Projection Mapping
    • Packaged Unreal Engine project Example
  • 📼Video Playback
    • Video-IO Settings
    • Playback h.264 files
    • Import Media and Maintain Folder Structure
  • 🎥Camera Tracking
    • Camera and Lens Calibration
    • Camera Trackers
      • REtracker Bliss
      • ZEISS CinCraft Scenario
      • MoSys
      • Stype
      • OptiTrack
      • HTC Mars Camtrack
      • Free D
      • iPhone Apps
    • How to apply camera tracking to a layer, image, or mask
    • How to manually adjust camera tracking speed and delay
    • How to delay the Inner Frustum
    • How to apply FIZ (Zoom and Focus) from Camera Tracking
  • Motion Control
    • Mark Roberts Motion Control (MRMC)
    • Motorized Precision
    • eMotimo
    • SISU
  • 🟩Green Screen Workflow
    • Qualifiers
    • Green Screen with Set Extension Workflow
    • Working with Ultimatte
  • 📺LED Workflow
    • Setting up an LED Wall
      • Set Up Nvidia Mosaic
      • Nvidia Multi-GPU Configuration
    • Stage Manager
    • How to make the inner frustum green
    • Switcher Node
    • Tips when using Projection Mapping
    • Using HDR
    • Projection Mapping Tutorials
      • Part 1: General Introduction to Projection Mapping
      • Part 2: : Projection Mapping - Media Types & Projection Models
      • Part 3: Projection Mapping on multiple walls
      • Part 4: Projection Mapping with Unreal Engine
      • Part 5: Set Extensions
  • 💡Lighting
    • Getting started with Image Based Lighting
    • Lighting Brands
      • Aputure
      • Creamsource
      • Kino Flo
        • Mimik 120
        • Freestyle
      • Prolycht
      • Quasar Science
    • How to Sample Multiple Video Sources through Videowall
    • Rec2020 Example Project
      • Megapixel HELIOS settings for Mimik
      • Blackmagic UltraStudio 4k Mini Settings
      • Setup Display Colorspace
      • Video IO Settings
      • Create and Set up your Project
      • Create and set up your Shot
      • Fix Jitter
  • 🎮Unreal Engine
    • Known Issues with Live FX <> Unreal
    • Set up Unreal Engine with Live FX
    • Play your Unreal Engine scene as a Game
    • How to Package an Unreal Engine Project for Live FX
      • Command Line Arguments
      • Before You Package
    • Unreal Web Remote Control (Optional)
    • Control UE through OSC
    • Take Recorder
    • Working with Sequencer
    • Unreal Optimization
      • Console Commands / Command Line Arguments
      • List of all Console Variables and Commands
        • Scalability Groups Console Variables
        • Renderer Console Variables
      • Baking Light
      • DLSS
  • ©️Cuebric Workflow
    • Projection Mapping with Cuebric Files
    • Non-Projection Mapping with Cuebric
  • 🧊2.5d Workflow
    • Projection Mapping 2.5d Workflow
    • Non-Projection Mapping 2.5d Workflow
  • 🖥️Multi-Computer Workflows
    • Sync Players
    • Sync Projects across Multiple Nodes
  • 🌅Live Looks - Live Grade LED Walls
    • How to Purchase and Install Live Looks
    • How to set up Live Looks with Brompton
    • Live Grading with Live Looks
  • 🗃️Compositing
    • Working with the Alpha Channel
    • Re-Map EXR channels
    • Working with Mattes
    • Opacity and Blend Modes
  • 🆘General Troubleshooting
    • 📰Licensing the Software
    • 🕙Dealing with Delay
    • 🖥️Networking Tips
    • ❓Frequently Asked Questions (FAQs)
      • Does Live FX support Unreal 5.3?
      • Why won't Live FX open when I have a second monitor hooked up?
      • How do I switch the toolset from Live FX to Scratch?
      • Where is the record button?
      • Why is my image dark (or why are my colors wrong)?
      • How do I close Live FX?
      • How do I minimize Live FX?
      • What is SCRATCH? What is Assimilate? Are they the same thing as Live FX?
      • How do I change the mouse from moving in circles to left/right?
    • Stuttering Playback
  • 📘User Guide (Old)
Powered by GitBook
On this page
  • General
  • First Time Startup
  • System Info Overlay
  • Menu Bar
  • New
  • Enter Project
  • Project Settings
  • Menu Area
  • Project List
  • System Settings
  • User Settings
  • Remote Sessions
  • Exit
  • Log Files
  • License
  • Setup
  1. Getting Started

First Time Start-Up

PreviousHelpful LinksNextUser Interface

Last updated 1 year ago

General

This chapter introduces you to the Start-up Screen in detail, showing you how to create and configure Projects and user profiles and manage Live FX system settings. When Live FX is launched, the Start-up Screen shows the Assimilate logo & product designation in the top part of the screen - the so-called View Port area. The top left corner will contain several links that will open a web page in your default web browser with information on the selected topic.

First Time Startup

When you start Live FX the first time the Enhance Live FX dialog is shown where you can select to extend the Live FX installation and/or watch a quick tour video about Live FX.

Click any of the options to select/deselect. Press Start to start the setup. Click the close option in the top right corner to skip the options.

  • Setup After Effects and Nuke bridges. Create Custom Commands functions to easily share clips between Live FX and Adobe After Effects and/or The Foundry Nuke. For more information on Custom Commands, see Custom Commands.

  • Take the Tour - show a basic tutorial video of Live FX.

Note that you can also start the Enhance Live FX dialog from the Setup button in the login menu (discussed below).

System Info Overlay

When you click anywhere in the View Port area, an overlay is displayed with system and software version information. This info is also available in the log files maintained by Live FX but the overlay is more readily available.

If you click anywhere on the overlay it will be lifted, leaving the normal logo view again.

Menu Bar

Just below the View Port area, you find the Main Menu bar.

PROJECT VIEW

New

Create a new project. This opens the Project Properties dialog, discussed in the next paragraph.

Enter Project

The middle Enter Project button is available when you have created and selected a project in the Menu area below it. The first time you open Live FX this button is grayed out since there are no projects yet. Sometimes, after installing a new version of Live FX this button might be labeled Upgrade Project. In that case, you first need to upgrade the project database for it to work with the new version. Make sure you always maintain a backup of your project before upgrading your Live FX version or project database version. Once Live FX has upgraded a project database the normal Enter Project button becomes available again.

Project Settings

This opens the panel to edit the settings for the current selected project. This panel is discussed in the next paragraph.

Menu Area

Project List

In the middle of the menu area is the Project list. Using the icon button on the Menu Bar you can toggle this list between a poster frame list or a project name list with only the poster frame of the selected project showing. In the latter view, you can change the sort order of the list by clicking the list header: project name or last modified date.

The list of Live FX projects can become long; to quickly navigate the list you can just type the (first characters of the) name of a project -the project list will automatically scroll to that correct position and select the project.

Subsequently using the Quick Key: Enter is equivalent to clicking the Enter Project button.

To the right of the project list, the poster frame of the selected project is displayed. When no poster frame is available for the project a default placeholder is displayed. You can set a specific poster frame after entering the project. If you do not explicitly set a poster frame, Live FX will automatically select one the first time you enter and exit a new project.

Below the poster frame, Live FX displays the media path of the project. Each project has a media path. Note however that this does not mean that you cannot load media outside that path into the project. If the project does not have a valid media path or if the media path is inaccessible, Live FX will display that in yellow and you can not enter that project before the path has been set in the Project properties dialog or access to the path has been restored.

System Settings

Open the System Settings panel with a wide variety of system settings. For more info, go here: System Settings

User Settings

Live FX allows you to create multiple user accounts, each with its own profile / specific settings. For more info, go here: User Settings

Remote Sessions

In a remote session, you link multiple Live FX systems together.

Exit

Clicking the Exit button will close the program.

Log Files

The Log Files button, located on the right side of the Menu Bar, allows quick access to the Live FX log files. Clicking on this button opens a file browser window to the location of the Live FX log files.

When engaging with ASSIMILATE's Technical Support or Licensing you might be requested for a log file of your system. This is a quick way to access these logs.

License

Open the License dialog discussed in the previous chapter

Setup

Open the first-time-started Setup panel to enhance the Live FX setup.

Matchbox Plug-ins. Matchbox plug-ins are (mostly free) effects plug-ins (see ). This option will automatically download and set up all the plug-ins supported by Live FX. You can also do this manually from the System Settings menu which is discussed later in this chapter.

The icon button to the left of the New button toggles the project list between a poster frame view and a project names list.

📚
https://logik-matchbook.org