Live FX Documentation
  • 📚Getting Started
    • Introduction
      • Feature Comparison
      • Download & Install
      • Settings
        • System Settings
          • Custom Commands
          • Advanced
        • User Settings
        • Video IO Settings
          • Black Magic Troubleshooting
      • Helpful Shortcuts
        • Construct Shortcuts
        • Player Shortcuts
        • Viewport Shortcuts
        • ColorFX Shortcuts
        • Stage Lights Shortcuts
    • The Basics
      • Project Settings
      • Change Shot Framerate and Resolution
      • Change the Shot Length
      • Timecode
      • Working with Layers
      • General Tips
    • Helpful Links
    • First Time Start-Up
    • User Interface
  • ⚡Quickstart Example Projects
    • Simple Video Playback
    • Green Screen with 360 Background
    • LED Wall - Projection Mapping
    • LED Wall - Without Projection Mapping
    • Packaged Unreal Engine project Example
  • 📼Video Playback
    • Video-IO Settings
    • Playback h.264 files
    • Import Media and Maintain Folder Structure
  • 🎥Camera Tracking
    • Camera and Lens Calibration
    • Camera Trackers
      • REtracker Bliss
      • ZEISS CinCraft Scenario
      • MoSys
      • Stype
      • OptiTrack
      • HTC Mars Camtrack
      • Free D
      • iPhone Apps
    • How to apply camera tracking to a layer, image, or mask
    • How to manually adjust camera tracking speed and delay
    • How to delay the Inner Frustum
    • How to apply FIZ (Zoom and Focus) from Camera Tracking
  • Motion Control
    • Mark Roberts Motion Control (MRMC)
    • Motorized Precision
    • eMotimo
    • SISU
  • 🟩Green Screen Workflow
    • Qualifiers
    • Green Screen with Set Extension Workflow
    • Working with Ultimatte
  • 📺LED Workflow
    • Setting up an LED Wall
      • Set Up Nvidia Mosaic
      • Nvidia Multi-GPU Configuration
    • Stage Manager
    • How to make the inner frustum green
    • Switcher Node
    • Tips when using Projection Mapping
    • Using HDR
    • Projection Mapping Tutorials
      • Part 1: General Introduction to Projection Mapping
      • Part 2: : Projection Mapping - Media Types & Projection Models
      • Part 3: Projection Mapping on multiple walls
      • Part 4: Projection Mapping with Unreal Engine
      • Part 5: Set Extensions
  • 💡Lighting
    • Getting started with Image Based Lighting
    • Lighting Brands
      • Aputure
      • Creamsource
      • Kino Flo
        • Mimik 120
        • Freestyle
      • Prolycht
      • Quasar Science
    • How to Sample Multiple Video Sources through Videowall
    • Rec2020 Example Project
      • Megapixel HELIOS settings for Mimik
      • Blackmagic UltraStudio 4k Mini Settings
      • Setup Display Colorspace
      • Video IO Settings
      • Create and Set up your Project
      • Create and set up your Shot
      • Fix Jitter
  • 🎮Unreal Engine
    • Known Issues with Live FX <> Unreal
    • Set up Unreal Engine with Live FX
    • Play your Unreal Engine scene as a Game
    • How to Package an Unreal Engine Project for Live FX
      • Command Line Arguments
      • Before You Package
    • Unreal Web Remote Control (Optional)
    • Control UE through OSC
    • Take Recorder
    • Working with Sequencer
    • Unreal Optimization
      • Console Commands / Command Line Arguments
      • List of all Console Variables and Commands
        • Scalability Groups Console Variables
        • Renderer Console Variables
      • Baking Light
      • DLSS
  • ©️Cuebric Workflow
    • Projection Mapping with Cuebric Files
    • Non-Projection Mapping with Cuebric
  • 🧊2.5d Workflow
    • Projection Mapping 2.5d Workflow
    • Non-Projection Mapping 2.5d Workflow
  • 🖥️Multi-Computer Workflows
    • Sync Players
    • Sync Projects across Multiple Nodes
  • 🌅Live Looks - Live Grade LED Walls
    • How to Purchase and Install Live Looks
    • How to set up Live Looks with Brompton
    • Live Grading with Live Looks
  • 🗃️Compositing
    • Working with the Alpha Channel
    • Re-Map EXR channels
    • Working with Mattes
    • Opacity and Blend Modes
  • 🆘General Troubleshooting
    • 📰Licensing the Software
    • 🕙Dealing with Delay
    • 🖥️Networking Tips
    • ❓Frequently Asked Questions (FAQs)
      • Does Live FX support Unreal 5.3?
      • Why won't Live FX open when I have a second monitor hooked up?
      • How do I switch the toolset from Live FX to Scratch?
      • Where is the record button?
      • Why is my image dark (or why are my colors wrong)?
      • How do I close Live FX?
      • How do I minimize Live FX?
      • What is SCRATCH? What is Assimilate? Are they the same thing as Live FX?
      • How do I change the mouse from moving in circles to left/right?
    • Stuttering Playback
  • 📘User Guide (Old)
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On this page
  • Overview
  • 1. Download and Import Footage
  • 2. Create a new project
  • 3. Import Media and Enter Shot
  • 4. Scale the Shot
  • 5. Add a LUT
  • 6. Add a Logo
  • 7. Copy and Paste Forward
  • 8. Arranging the Timeline
  • 9. Change shot duration
  1. Quickstart Example Projects

Simple Video Playback

PreviousQuickstart Example ProjectsNextGreen Screen with 360 Background

Last updated 1 year ago

Overview

In this example, we will add some simple 2d video plates to play on an LED wall with a Logo overlaid on top.

We will not worry about camera tracking or projection mapping.

We will assume your system is already connected and mapped to the LED wall.

You can also just use an external monitor to follow along.

1. Download and Import Footage

2. Create a new project

Let's create a new project.

For the resolution and frame rate, let's use the LED wall (or computer Monitor's) resolution. For example, if our footage is 3840x1260, but our LED wall is 1920x1080, we'll use 1920x1080.

3. Import Media and Enter Shot

  1. Click on Import Clips.

  2. Navigate to where you downloaded the demo files, click on the first file, then hold down shift and click to the last file to select them all.

  3. Don't change the format. If your source footage is different in resolution, frame rate, or aspect ratio than your timeline, Live FX will prompt you to see if you want to change the timeline to match your source footage. In our case, we want our timeline to stay what we specified, the resolution of our LED wall, so let's click No.

  4. Drop the clips on the timeline. The clips will stick to your mouse pointer to allow you to position the clips where you want them. Hover over Slot 0 and left-click to drop them on there.

  5. Choose Timeline Player Mode. There are two major Player Modes in Live FX: Single Shot and Timeline. Single Shot plays one clip on the timeline, and Timeline plays all of the clips on the timeline. One of the big limitations of Single Shot mode, is that you cannot change the resolution or the shot. So in our example, even though our wall is 1920x1080, if we enter one of our shots in Single Shot mode, the resolution will be 3840x2160, which is not what we want. So let's go to the Player Mode and switch to Timeline, near the bottom left of the Construct screen.

  6. Enter the first shot on the timeline. You can either double-click on the shot, or you can click on the Live FX tab at the bottom middle of the screen.

4. Scale the Shot

We're going to make many adjustments on the first shot, and then copy and paste those to all the others, so make sure you stop playback (shortcut is Enter), and make sure your play head is somewhere in the first shot.

  1. Scale the shot. Go to the Framing Menu from the bottom left, then either scale down manually or use Fit Width. In this example, the scaling is exactly 50%. If you have a different aspect ratio from your footage, you may need to manually scale your image so that there are no black bars on either side.

5. Add a LUT

Now that our shot is the correct scale, add a LUT. 1. Create a new layer and re-name it LUT. 2. With the LUT layer selected, navigate to the LUT menu at the bottom left. 3. Press Load and navigate to the file in your downloads "AppleLogToRec709-v1.0.cube"

6. Add a Logo

Let's add a logo on top of the footage.

Inside the folder you downloaded, there is a file called "LSVR Logo".

  1. Right-click in the shot and click on Import Clip, then navigate to the Logo.

  2. It comes in very big, and there are many ways to resize it, but in this case, let's hold down the shift key and drag one of the edges to scale it down. Holding down the shift key makes sure it scales uniformly in both the x and the y.

  3. Now click and drag the Logo so that it's in the bottom left corner. You can also go to the Canvas Menu to make additional changes or reset anything you don't want.

7. Copy and Paste Forward

Make any other adjustments that you might want to make globally, and when you are finished follow along with the steps, making sure to follow them exactly.

  1. While in the first shot, click on the Copy button on the bottom right.

  2. Go to the second clip in the timeline, and press Paste.

  3. The Paste FWD button becomes a confirmation box, click on Yes.

  4. There's one more confirmation, warning that you are going to effect the entire timeline. Click OK.

8. Arranging the Timeline

Now let's get a little familiar with the timeline.

  1. Click on Construct to get back out of the timeline.

  2. You may have noticed that when we imported our clips, we accidentally imported the logo as a shot. Let's use the scroll bar and go to the right on our timeline, select the Logo, and press Delete Selected.

  3. Let's switch our first and second shots. We can do that by clicking and dragging the first shot and dropping it above the second shot temporarily, then dragging the second shot left to the first slot.

9. Change shot duration

  1. Double-click to go into the Shot IMG_3218, which should be in the second slot now.

  2. Click on Source, which will change from showing the entire timeline, to just showing the source timeline.

  3. Click on the Live FX Menu

  4. Use the Timeline and the Current Frame Position to determine what your In and Out should be, then enter those numbers under the Shot Length section.

You can use your own footage, but here is a link to download some sample footage for you to download to follow along:

You can always . You can also change your timeline settings inside the project.

Press Paste FWD

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